So I've mulled over the 3 projects for the past week, I've looked onto pro's and cons I've worked out a few things that were playing devils advocate in my head and I finally managed to get windows reinstalled to a point where I can use 3ds and Photoshop again.
And now it's set, I will be working on the Logan the explorer project. The upsides to this project seamed to out weigh the bad points. This project will not only serve as an environment on my portfolio but will also serve as the theme of the web page itself.
Logan the explorer will consist of 3 parts, 1st will be the environment.
As I said in a previous post the environment will be made up of 5 "Rooms" although this is mainly an exterior environment, if I break things down into rooms I can work on each in separate max files and concentrate on making each to a high standard, rather than trying to make a large area all in 1 go. A lot of the props that I will be making for the level will be reusable assets with only 1 major unique asset in each room, this should help with time frame and consistency throughout the level.
The second portion of the project is Logan the explorer the character. The character will be used as a mascot for the final portfolio website and his face or silhouette will be overlaid on all the images within the website. If I can get my head round it I will be taking the character into the udk or unity as a playable character within the level.
The third and final part of the project is the website I will be building a new website to replace my current older site. The sites design will be simple with as few clicks as possible to reach all the content. If I can get my head into unity then I will be releasing playable versions of each of my projects as well as stills and videos.
Now its time to start planning the level and assets so hopefully I can start showing some progress over the next few days in the way of some preliminary layout sketches and maybe an asset list.